Guidance and prompts for using Style Reference code
--sref 2876302312

sref code and prompt case 1 --sref 2876302312

sref code and prompt case 2 --sref 2876302312

sref code and prompt case 3 --sref 2876302312

sref code and prompt case 4 --sref 2876302312

To highlight the unique advantages and features of the style, we have carefully crafted custom prompts for each sref. By using these prompts, you can perfectly replicate the sref's effects.

Summary

This style set presents a collection of images characterized by a dark and dramatic aesthetic, dominated by shades of gold, brown, and black. The visuals evoke a sense of historical weight, perhaps medieval or a bygone golden age, tinged with elements of conflict and the macabre.

Style Analysis

Color: The color palette is heavily restricted to variations of gold, brown, and black. This limited range creates a somber and aged atmosphere, enhancing the dramatic feel of the imagery. The use of gold provides highlights and contrast against the darker tones.

Lighting: The lighting is dramatic and directional, emphasizing certain elements while leaving others in shadow. This technique contributes to the overall sense of depth and mystery. Light sources seem to be focused, creating strong contrasts and highlighting textures.

Design Technique: The styles emphasize texture and detail, particularly in the rendering of materials like metal and bone. Compositions are dramatic and impactful, often featuring strong central figures or stark contrasts in subject matter. The inclusion of elements like a knight, skull, race cars and burning building creates a sense of narrative tension and unexpected juxtaposition. The styles convey a feeling of solemnity and historical drama.

Application Scenarios

Video Game Art for Dark Fantasy or Historical Settings: The somber color palette and dramatic lighting are well-suited for video game art, especially for games set in dark fantasy or historical periods. The style can create an immersive and atmospheric experience for players. The designs could be used for in-game assets, promotional materials, and concept art.

More Tips


You can explore further by combining the following command:

  • --s: Default value is 100, can be set from 0 to 1000. The higher the value, the more detailed the image, and the closer the style may be to reality.
  • -niji 6: Using this command will give the image a more anime style.
  • --sw: Default value is 100, can be input from 0 to 1000. A higher value makes the style closer to the original.
  • You can now blend multiple --sref codes together (for example --sref 123 456 )
  • You can weigh individual codes or urls as follows --sref 123::2
  • You can also read more guides on How to use SREF Code

Other Reference Code

Example of an image generated using the prompt --sref 2693808336 in MidJourney
Example of an image generated using the prompt --sref 2693808336 in MidJourney
Example of an image generated using the prompt --sref 2693808336 in MidJourney
Example of an image generated using the prompt --sref 2693808336 in MidJourney
Example of an image generated using the prompt --sref 30026 in MidJourney
Example of an image generated using the prompt --sref 30026 in MidJourney
Example of an image generated using the prompt --sref 30026 in MidJourney
Example of an image generated using the prompt --sref 30026 in MidJourney
Example of an image generated using the prompt --sref 8887772 in MidJourney
Example of an image generated using the prompt --sref 8887772 in MidJourney
Example of an image generated using the prompt --sref 8887772 in MidJourney
Example of an image generated using the prompt --sref 8887772 in MidJourney